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  • ArticleYayıncıda açık erişim2021
    Validity and reliability study of the cartoon effect scale related to primary school students

    Cavusoglu, Feyza; Kaşkaya, Alper; Ünlü, Ihsan

    Cartoons are an important media product for children's cognitive, emotional and physical development. It is stated that children have realized over time that the screen is not a "magic window". Research shows that children's distinction between fact and fiction is not at the end of a planned process, but at the end of a developmental process. The studies that reveal the effects of cartoons on children were noticed to be limited in the Especially the studies on scales proven in terms of validity and reliability were limited. To overcome this deficiency, the purpose of the research was to develop a scale aiming to determine the effects of cartoons on children. The study group of the research included 473 students studying in primary schools in Erzincan province. Item correlation analyses were performed to ensure item validity during the scale development process. Exploratory factor analysis and confirmatory factor analysis were performed to determine the construct validity of the scale. The Cronbach Alpha test was performed for reliability measurements, and it was proved that the reliability coefficients were sufficient for each factor of the scale and for the whole scale. As result of the research, it was concluded that the data obtained from the scale including 6 factors and 23 items were valid and reliable. The scale was expected to reveal valid and reliable results in similar population and sample groups. The scale was given the “Cartoon Impact Scale for Children”

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  • ArticleYayıncıda açık erişim2021
    Use of ubiquitous computing technology in learning english for academic purposes

    Yıldız, Mine; Dağ, Muhammet

    This case study aims at revealing EAP (English for academic purposes) learners’ experiences in\rand perceptions about using ubiquitous computing technology. Data were collected through interviews\rcarried out with eleven students who were prepared to take the foreign language (English) exams for\racademic purposes in a private language course in Turkey. Face-to-face interviews consisted of fifteen\ropen-ended questions. Data were collected through the audio recordings of interviews and then examined\rby content analysis method, and then, codes, categories, and themes were obtained. The findings of this\rstudy revealed that all of the participants were continuously and actively using ubiquitous computing\rtechnologies and thought ubiquitous computing technologies had several advantages in learning English\rfor academic purposes such as continuous and permanent learning, quick access to information,\rpreventing the waste of time, and interacting with other learners. However, some disadvantages and\rlimitations of ubiquitous computing technologies such as technical and infrastructural problems,\rinformation pollution, and inadequacies in the translation of terms were also considered.

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  • Review ArticleYayıncıda açık erişim2021
    Durkheım's moral education and ıdeal cıtızen type

    Aksakal, Ibrahim

    In this study, it was aimed to reveal the individual and society model designed by Emile Durkheim,\rone of the pioneers of sociology, by examining her views on moral and values education.The findings\robtained were compared with the understanding of moral and values education applied in the Turkish\reducation system and Durkheim's footprints were sought. The document analysis, which is one of the\rqualitative research methods, was used in the research and the findings were interpreted with content\ranalysis. It has been determined that Durkheim's understanding of moral education is at the core of the\rnation-state ideology and that he puts the education system in the center in this sense. Thinking that all\rindividuals who make up the society should share common norms and values, Durkheim has designed a\rnext generation devoted to its homeland and the society to which it belongs. He thinks that in order to raise\rthis generation, children should be given moral education that serves national interests from an early age.\rThere is an important similarity between the ideal citizen model designed by Durkheim and the citizen\rmodel that the Turkish education system is trying to train. Durkheim attributed important responsibilities\rto the teacher in the delivery of moral education, thinking that the teacher is the representative of the state,\rdrawing a dominant teacher profile. Students, on the other hand, idealized themselves as passive, obedient\rand altruistic individuals who surrendered themselves to authority. The main argument of the research is\rDurkheim's work on Moral Education. In addition, by examining his various articles and studies, the\ridealized citizen model has been revealed.

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  • ArticleYayıncıda açık erişim2020
    Sanal gerçeklik teknolojisi ile sosyal bilgiler öğretiminde kültür aktarımı

    İneç, Zekeriya Fatih

    Bu çalışmada sosyal bilgiler dersinde kültür aktarımını gerçekleştirmek için araştırmacı tarafından internet tabanlı sanal bir gerçeklik uygulaması (itSGU) geliştirilmiş ve bunun kültür aktarımı sürecine olan etkisi incelenmiştir. itSGU, ADDIE (analiz, tasarım, geliştirme, uygulama ve değerlendirme) öğretim tasarımı modeli baz alınarak oluşturulmuştur. Analiz aşamasında kültürün aktarımında yaşanan zorluklar etkili olmuştur. Aynı zamanda Google tarafından sanal gerçeklik teknolojisi için geliştirilen CardBoard’ın Millî Eğitim Bakanlığı engeli nedeniyle YouTube videolarını aktaramaması itSGU’ya olan ihtiyacı ortaya çıkarmıştır. Modelin tasarım aşamasında itSGU, değişim ve sürekliliği algılama becerisine ve senaryo tabanlı öğrenmeye yönelik olarak planlanmıştır. Modelin üçüncü aşamasında çeşitli programlama dilleriyle geliştirilerek itSGU bir uygulama haline getirilmiştir. Böylece sanal gerçeklik ekipmanlarıyla (gözlük ve jiroskop sensörlü mobil telefon) önerilen senaryolara uygun olarak öğrencilerin hareket etmesini sağlamıştır. Modelin dördüncü aşamasında bir devlet okulunda sosyal bilgiler dersinde itSGU uygulanmış, son basamakta ise öğrenciler tarafından değerlendirilmiştir. Bu doğrultuda temel nitel araştırma yönteminden yararlanılmıştır. Çalışma grubunu uygulamaya katılan öğrencilerden zincir örnekleme ile belirlenen on öğrenci oluşturmuştur. Verilerin derlenmesi için çalışma grubuyla standartlaştırılmış açık uçlu bir görüşme gerçekleştirilmiştir. Elde edilen veriler içerik analiziyle incelenmiştir. Bulgular itSGU’nun etkili kültür aktarımında ve kültürün algılanmasında etkili olduğu ve diğer derslerde de etkili olabileceği sonucunu ortaya çıkarmıştır. Bununla birlikte itSGU’nun gerçek hayatta kullanılabileceği, eğitimde seviyeyi yükseltebileceği, görsellik sayesinde öğrenme açısından iyi olduğu, değişimi, sürekliliği ve kalıcılığı sağladığı, derste kullanılması gerektiği ve eğlenceli olduğu tespit edilmiştir. Ayrıca itSGU’nun geliştirilmesi gerektiği de görülmüştür.

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Tam Kayıt
AlanDeğerDil
creativeworkseries.issn2687-2196
dc.date.accessioned2026-10-20T15:45:48.584775336Z
dc.date.available2026-10-20T15:45:48.584775336Z
dc.identifier.urihttps://rdlopen.rawdatalibrary.net/r/ebyu/25476
dc.rightsinfo:eu-repo/semantics/openAccess
dc.titleAtatürk Üniversitesi Kazım Karabekir Eğitim Fakültesi Dergisi
dspace.entity.typeJournal